Draw code goes here, window.display is not needed.
Load function thats meant for loading content.
Happens when some window event gets called.
Starts the window and calls all functions
Start function will get called before window is created. Variables can be changed here.
Will get called every frame before draw.
Window start flags, will not update afterwards
Max FPS, will not update afterwards
Optional post processing shader.
Handle to the window.
Window start height, will not update afterwards
Window icon, will not update afterwards
Window title, will not update afterwards
Window start width, will not update afterwards
Class for easily creating a window