d2dgame v1.0.0 (2015-04-18T07:56:03Z)
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Texture.bind
D2DGame
Rendering
Texture
Texture
Binds the current texture to the given unit.
class
Texture
void
bind
(
uint
unit
)
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D2DGame
Rendering
Texture
Texture
constructors
this
destructors
~this
functions
applyParameters
bind
create
dispose
fromBitmap
resize
properties
height
id
valid
white
width
static functions
load
variables
enableMipMaps
magFilter
minFilter
wrapX
wrapY
Binds the current texture to the given unit.