d2dgame v2.0.3 (2016-04-16T08:21:01Z)
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Sound.handle
d2d
audio
sound
Sound
Handle to the
Mix_Chunk*
.
class
Sound
@
property
Mix_Chunk
*
handle
(
)
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d2d
audio
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Sound
constructors
this
destructors
~this
functions
dispose
fadeIn
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error
fadingStatus
handle
isPaused
isPlaying
valid
static functions
fromChunk
getVolume
pause
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setVolume
stop
Handle to the Mix_Chunk*.