d2dgame v3.0.0-beta.3 (2021-12-03T16:28:11Z)
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QuadTree.getQuadrant
d2d
core
quadtree
QuadTree
Determines in which quadrant a rectangle would fall or -1 if it spans multiple.
int
getQuadrant
(T item)
struct
QuadTree
(T, size_t maxObjects, size_t maxDepth, string mapper = "a")
static if
(
maxDepth > 0
)
static if
(
!is(T : rect)
)
int
getQuadrant
(
T
item
)
int
getQuadrant
(rect r)
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Determines in which quadrant a rectangle would fall or -1 if it spans multiple.