d2dgame ~master (2021-12-25T08:32:28.3559629)
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Sound.valid
d2d
audio
sound
Sound
Checks if the handle is not null.
class
Sound
@
property
bool
valid
(
)
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d2d
audio
sound
Sound
constructors
this
destructors
~this
functions
dispose
fadeIn
play
properties
error
fadingStatus
handle
isPaused
isPlaying
valid
static functions
fromChunk
getVolume
pause
resume
setVolume
stop
Checks if the handle is not null.