d2dgame ~master (2017-12-15T21:45:17Z)
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Sound.dispose
d2d
audio
sound
Sound
Deallocates the memory and invalidates
this
.
class
Sound
void
dispose
(
)
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dispose
fadeIn
play
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error
fadingStatus
handle
isPaused
isPlaying
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static functions
fromChunk
getVolume
pause
resume
setVolume
stop
Deallocates the memory and invalidates this.