d2dgame ~master (2017-12-15T21:45:17Z)
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Texture.bind
d2d
rendering
texture
Texture
Binds the current texture to the given unit.
class
Texture
void
bind
(
uint
unit
)
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d2d
rendering
texture
Texture
constructors
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applyParameters
bind
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fromBitmap
recreate
recreateFromBitmap
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properties
height
id
valid
white
width
variables
enableMipMaps
magFilter
minFilter
wrapX
wrapY
Binds the current texture to the given unit.